Restart is a fully handcrafted bar environment modeled for my sci-fi narrative-driven game Recursion of Qualia. Inspired by a real bar in Kadıköy, Istanbul, this location serves as a key setting for story events, memory interactions, and atmospheric worldbuilding.
The environment was modeled in Blender, textured in Substance 3D Painter. It features custom-designed props including fictional alcohol labels, neon signs, and branded crates to support a believable yet stylized universe.
As a solo developer, I handle every aspect of the game—from modeling to writing, sound design to programming. This bar was designed to immerse players in a surreal yet familiar space, where memory and perception blur.